12/1/2023 0 Comments Will they make a homeworld 3Speech from your units serves two distinct purposes: information and flavor. While we could’ve stuck to tradition, we chose to innovate and create a speech system that’ll bring your fleets to life and immerse you in their moment-to-moment interactives and battles. ![]() Y’know, “Zug, zug” and all that.Ī lot has changed since that golden era of real-time strategy, though. Of the four audio design pillars we have for Homeworld 3, the one that has driven ship pilot speech the most is: “Humanize the fleet.” If you’ve played a lot of real-time strategy games, then you’re all-too-familiar with the ‘barks’ that units give as you order them around. One way we’re doing that is using our innovative speech systems to create unique and unparalleled audio experiences in Homeworld 3. We can’t wait for you to experience the full story next year.Īudio design has always been a vital part of what makes the Homeworld franchise special, and for Homeworld 3 we are honoring the past while going deeper than ever before. And from the outset we wanted to leverage their talent to tell a Homeworld story with a human intimacy never seen in the series before. One of Blackbird Interactive’s unique strengths is boasting an in-house cinematics team filled with some of the brightest, most visionary artists from film, television, and games. This, in turn, will add a new dimension of humanity to the battles that unfold between each cinematic. You’re going to get closely acquainted with key characters, like Imogen, but also get a much better sense of people aboard the Khar-Kushan and the enemies threatening your very existence. What’s so exciting about this level of cinematic fidelity is how it’ll bring the Homeworld universe to life like never before. And, don’t worry, there’s no spoilers here.Ĭutscenes are now fully pre-rendered and - for the very first time - will feature fully 3D modeled characters complete with English language lipsyncing. But we were just too excited to not show you. ![]() We can’t stress enough that this is still very early work-in-progress footage that will look even better for release. In the video above, you will see a very tiny sneak peek of the cinematics that’ll thread together Homeworld 3’s story, along with non-interactive in-game cutscenes. Extraordinary music and voice acting carried scenes that were often just ships staring each other down in empty space. When you go back to play the original Homeworld games, it’s kind of amazing that so much evocative worldbuilding and storytelling could come from such simple cutscenes and animatics. And stay tuned, as we’ll have lots more to share later this summer. Instead of just honing in on one specific topic, we’ll be exploring how Homeworld 3 is raising the bar in terms of visual fidelity and graphics, an immersive audio experience, and giving you a sneak peek at the fully 3D cinematics that’ll push the story forward. ![]() So today, we’d like to give you one of our biggest Development Updates yet. That’s why we made the difficult decision to delay Homeworld 3 to February 2024 so we can make a game worthy of that legacy.īut, we get it, being patient sucks. And it is an enormous privilege to be creating the next installment in this legendary series. Or the chills of hearing Adagio For Strings in orbit above Kharak for the very first time. We know the rush of getting a fleet of bombers behind the enemy frigate line. Like you, we know that sense of awe as armadas clash amid the glow of a distant nebula. ![]() It’s surreal to be working again on a game that has been foundational for so many folks at Blackbird - whether they were part of the team that created the original Homeworld two decades ago (and went on to found our studio), or just grew up playing it. In addition, we’ve also got some new insights into the game, along with some brand new videos to share. The update is co-authored by Technical Art Director Demetrius Apostolopoulos, Audio Director Dave Renn, and Art Director Karl Gryc, showcasing the work they’ve done with Unreal Engine 4, including bringing global illumination and shadows together with realtime surface reflections to create dynamic lighting. Today we have what looks to be the biggest update we’ve seen from developer Blackbird Interactive, this time focused on how they are pushing the audio and visual fidelity farther than ever before. Homeworld 3 is easily one of my most anticipated titles, and my hands-on time with it only served to deepen that.
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